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An interactive spacecraft mission-design and analysis platform.
Explore Bradbury Landing on Mars by drone using terrain derived from real HiRISE and MOLA elevation data, with takeoff, flight, landing, and scientific source visualization.
Small chick. Big balls. A character-driven arcade adventure with free retries, earned progression, and RevenueCat-powered world access.
Turn your phone into the ultimate broadcasting tool: capture your PlayStation or Xbox, add your overlay and go live, so every viewer on every device sees your branding. No PC, no capture card.
Arcade boat battles with friends: 8-player online brawls, couch split screen with controllers or phones as gamepads. One Kotlin Multiplatform codebase on iPhone, Android, Mac, Windows and web.
See it. Shop it. Know it fits.
AR co-pilot for the new Meta VR Glasses that projects real-time, lane-level navigation all fits into your eye sight. Also, stylish
Digital map for viewing power grid company projects and how they overlap geographically or time-wise.
No clue eyt
Agentic industrial vision: OpenCV 5 finds scratches, spots and stains, an agent re-inspects uncertain parts, and every decision is traced—with a 3D engine serving as the virtual camera.
Your real life is your monster's training ground.Walk, run, lift, rest, and build healthy habits to shape a companion that grows, evolves, and fights alongside you.
Have you missed the classic flash-style games from early 2000s? Now is your chance to relive that chaos on mobile! With Rytäkkä you get to bash your enemies with anything you like. Send them in!
A real-time 3D simulation to visualize traffic flow, smart waste bins, and emergency response in a smart city.
Point your phone at the sky and tap a star. Leave a note there. Name it yours. Every note stays pinned to a real star, waiting for the next person who looks up.
We’re building a computational badminton simulator that combines physics, OpenGL, and an algorithmic bot to predict and choose the next move. It’s the foundation for future AI and robotic badminton.
A native causal simulation where a crow, custodian, tree, and room interpret one incident differently—then GPT-5.6 lets you reshape the world and replay it. Built fully in a causal engine codex made
Got Published is a browser-based game engine. Build in your browser, hit publish, or share an instant playable link. No installs, zero friction. Publish anywhere. Play instantly.
A complete 3D puzzle game that fits in a 1.44 MB floppy disk-sized executable.
A content rich voxel survival-adventure game built using Codex and GPT-5.6 Sol. Do you have what it takes to become the next Bingle Lord?
keep your files safe
TepuLink is a 2D online creature RPG where players form spiritual bonds with living companions, explore persistent worlds, and shape adventures together.
Sentinel is a serious game. As a disaster monitor, gather info, assess threats, and mitigate risks. Inspired by Papers, Please, gameplay focuses on decision-making under uncertainty.
1BitCards is a tiny 1-bit maker for interactive stories and games: draw scenes, add buttons and text, script behavior, and link cards into playable worlds.
P64 Reddit Edition is a tiny 1980s-inspired fantasy computer for building, learning, and sharing BASIC games. It features playable demos, guided lessons, and Pixel, your friendly coding companion.