Inspiration

Lately, the old discontinued flash games (or rather their remakes) from early 2000s have surfaced. The attempt to preserve this monumental reservoir of material is inspiring. This game is made to bring that feeling to mobile. The theme and the gameplay mimics that of early flash games

What it does

It's a game in which the player fights three opponents in a free-for-all deathmatch where each party sends troops to destroy eachothers' castles.

How we built it

We built it using Android Studio on top of a frame of an OpenGl application. Everything was implemented piece by piece.

Challenges we ran into

We had trouble using Android Studio where the game wouldn't always launch. This lead to unnecessary debugging of nonexistent bugs since the app simply wasn't built yet. We also faced trouble with certain kinds of buffers that worked on some device but didn't work on all of them.

Accomplishments that we're proud of

We finished.

What we learned

Android development and debugging.

What's next for Rytäkkä

Roadmap is in the README.md file in Github.

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