Inspiration
Lately, the old discontinued flash games (or rather their remakes) from early 2000s have surfaced. The attempt to preserve this monumental reservoir of material is inspiring. This game is made to bring that feeling to mobile. The theme and the gameplay mimics that of early flash games
What it does
It's a game in which the player fights three opponents in a free-for-all deathmatch where each party sends troops to destroy eachothers' castles.
How we built it
We built it using Android Studio on top of a frame of an OpenGl application. Everything was implemented piece by piece.
Challenges we ran into
We had trouble using Android Studio where the game wouldn't always launch. This lead to unnecessary debugging of nonexistent bugs since the app simply wasn't built yet. We also faced trouble with certain kinds of buffers that worked on some device but didn't work on all of them.
Accomplishments that we're proud of
We finished.
What we learned
Android development and debugging.
What's next for Rytäkkä
Roadmap is in the README.md file in Github.
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