Generates 3d models for real life objects
A roguelike originally created (and developed until version 0.6.4c) by Andrew Doull.
Sentimental Analysis to find Possible bias in Text and Author
Operating System for Human Being
C++ project to implement Queue.
A project to give status of trees of New York.
Wearable glove that adds background effect and makes modifications to music and audio files by using hand gestures
Calculated the kernel density function exploiting the parallel computation of GPGPUs
Used opportunistic pointer jumping & tree hanging technique to find connected components in a large undirected graph
Parallel prefix algorithm using OpenMP in vagrant environment and deployed the same in a HPC environment.
Implemented Virtual Memory for Pintos using Demand Paging, Page Table , Frame Table, Swapping and Memory MAP.
Implemented user program support with I/O Interaction and OS interaction using system calls in Pintos
Priority scheduler to avoid priority-inversion by using priority donation,Multi-level feedback Queue scheduler.
Designed an efficient parallel prefix algorithm using OpenMP in vagrant environment and deployed the same in a high performance computing environment.
Used opportunistic pointer jumping and tree hanging technique to find the number of connected components in a large undirected graph (Graph is too large to be represented in the memory of a single compute node)
Developed an efficient algorithm to calculate the kernel density function exploiting the parallel computation of GPGPUs and tested it in high performance computing environment
A small game, build on BBC microbit that communicates with sound
Super-charge your Kubernetes cluster
Fake news/account detector toolchain for social & traditional media