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Comet Tail Inn is a management game about a bunny running an inn on the moon. We aimed to achieve cozy and wholesome vibes, while also having futuristic and alien aspects.
Four pixel warriors wielding unique elements work together to fight evil.
Bongo is a small rat who performs as a clown in the circus! He is the player character in a game environment which I created, inspired by the big top tents from 1900s circuses.
A short animation of a girl turning into a butterfly, well suited for a loading screen or cutscene in a game.
A textured skull sculpted in Zbrush. One eye socket is painted bright green, but it's unclear why. It could be a useful prop for an in game environment.
This was a character I created to merge my love of nature and concept art. It started out as an OC, but I began building an entire fantasy world around this character, she is my inspiration!
This piece exhibits a rough concept of a fantastical Gothic structure. It displays the haunting silhouette against a pale red moon, and a shrouded protagonist watching patiently from a distant forest.
Aboretum follows a spirit exploring the once flying temple they call home, only to find the Goddess dead. The Goddess herself is a set piece that depicts the love once had lost to time and vegetation.