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Bongo is a small rat who performs as a clown in the circus! He is the player character in a game environment which I created, inspired by the big top tents from 1900s circuses.
King is a character in Disney's animated series, "The Owl House." This model is fully rigged, includes 6 morph targets for different expressions, and has an idle animation displayed in Unreal Engine.
A management game about a bed & breakfast, and the birds who occupy it.
Player character animations from the mobile game Rodent Rampage! It features a devious squirrel determined to collect the most acorns -- even if that means stealing a leaf blower to build a jet pack!
Rat Order is part of a project in which I trained my rats to order treats by pressing one of three conductive buttons -- each triggered an animation for that specific treat, in this case a Cheerio!