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A simulator that visualizes the Lagrange points of two orbiting bodies with variables such as mass, distance, and speed. Small objects can be added to see how they behave in a two-body system.
We implement Ray tracing simulations to get a Black Hole picture. We also show lightlike geodesics as a way to easily observe the physics behind everything.
Using the Competitive Lotka–Volterra equations to see how predator and prey populations in different ecosystems vary through time.
This program simulates the electric and chemical signals passing through neurons. We measured the change in electric potential caused by charge movement.
“Physics has its own Rosetta Stones. And this is one of them:Δ𝑢 = 0."- Brendan Cole writing in wired.coma
We use a spiking neural network to predict the finger velocity of a monkey during a random target-reaching task using recorded neural activity from the primary motor cortex.