We were inspired by the theme of the hackathon being to take education to a higher level. With the recent personal discovery of vuforia, our educational 3-D app became an easy step.
What it does
Takes a created 3-D object and projects it on a selected surface of the user's choice. The foreseeable use could be the integration into a classroom for all ages. Younger children could be sent home with 3-D shapes, college medical students could be sent home with organs and muscles, architects and designers could be sent home with blueprints, all users would have the ability to study the objects at home comfortable from a smartphone or web browser.
How we built it
Using the vuforia to create an environment for our 3-D objects and implementing the AR technology into our website and app.
Challenges we ran into
A log-in platform for the website, pixel reformation, vuforia api not working, and unity not recognizing android. Personally, it was my first time hacking and being able to create a final product.
Accomplishments that we're proud of
The feat of attaching arbitrary 3-D models to real world objects. Creating the platform between two separate medias, a cellular app and a website.
What we learned
Vuforia's API, adobe illustrator techniques, how to create a login platform on a website.
What's next for wec3d
The implementation to the classroom and widening the user market to both personal and private use. Adding physics to the objects in order to create an environment for multiple objects that can interact with each other.