A few months ago, my mom was thinking how she would design our new empty house and I could see her scrolling through results on google and pinterest to no avail. And I wondered, why can't this be virtual reality based? When I came to MHacks, I saw WayFair's booth, the APIs they were offering and how they wanted someone to use the amazing 3D model API they were developing. Instantly, we had the idea and some brainstorming helped us build upon it!

What it does

Virtual Rooms is a platform for iOS, Android and Web where people create and share VR based room designs. At it's core, it makes the most out of WayFair's 3D Model API to provide a library of 3D furniture models that can be placed in the room by the user from their phone. Later, these room designs can be shared online and experienced in VR by anyone through our platform. They can explore all parts of the room in Virtual Reality and at the tap of a button they can add all the WayFair furniture in that room design to their shopping cart.

How we built it

The meat of the platform was built with Unity and Wayfair's 3D Model API. The backend is made up of PHP and MySQL and hosted on AWS.

Challenges we ran into

At first, we wanted to create an experience for the Oculus Rift but we realized that none of our computers were capable of powering that and the MLH Hardware Lab was out of Alienwares. Wayfair did not have native support for Unity unlike Android and iOS, which is why we had to spend several hours creating support for Unity.

Accomplishments that we're proud of

Creating an entire VR based editor in Unity Building support for Wayfair API Making it work on all major platforms Seamless team integration

What we learned

Managing to create what we thought we could never create before Pushing our boundaries out of our comfort zones

What's next for Virtual Rooms

Support for Oculus Rift and Go AR support Possible partnership with Wayfair

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