Inspiration

I learned that becoming a journalist is easier than I thought and I also learned while researching this that it's pretty fun for most people who enjoy it. The profession also interests me because it's all about asking questions and learning new things, and telling stories that are important for people to hear. It also entices me because you also showed differences of opinions and try to make a difference in the world to make it better

You were inspired by other 2D Platformers such as Jump King

What it does is it's a fun 2D game where you get to use common objects you find in an office space to get around and get to the next level and get to the elevator

We built it by combining our some total of 1 hour of unity experience and thought we could make a game in a single day which we definitely 100% could And with some of our experience in illustrator I made the assets while he did the coding

Basically everything we did was a challenge and nothing worked as we wanted it the first five times we tried to make it but we eventually got it working in the end and through the power of teamwork we were able to overcome adversity and get most of the code and assets to work properly

Accomplished of how much we were able to do in such a short time with so little experience

Learned a lot and are a lot more experienced in game development and making assets

What's next we want to continue working on the game and keep adding stuff to it even after the hackathon is over and possibly Levels and more abilities and more enemies

What it does

How we built it

Challenges we ran into

Accomplishments that we're proud of

What we learned

What's next for Uplift Work

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