Inspiration
The inspiration comes from avatar the last air bender cartoon series
What it does
Let it create, manipulate and bend water. Become a waterbender!
How we built it
We used lens studio's asset library and a custom shader to create a realistic water shader
Challenges we ran into
Creating custom shader, realistic movement to the water.
Accomplishments that we're proud of
We are proud of the mechanism with the hand gestures and the whole experience with water manipulation. Also our shader is another think that we're proud of
What we learned
How to create realistic looking custom water shader in graph editor, Also chain physics to give movement. Manipulating world objects with our hand gestures
What's next for The Waterbender
To intagrate other elements such as fire, air and earth. Furthermore, world can be improved in the future like game mechanics.
Built With
- adobe-illustrator
- audiocity
- blender
- javascript
- lensstudio
- photoshop
- shadertoy



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