Inspiration

The inspiration comes from avatar the last air bender cartoon series

What it does

Let it create, manipulate and bend water. Become a waterbender!

How we built it

We used lens studio's asset library and a custom shader to create a realistic water shader

Challenges we ran into

Creating custom shader, realistic movement to the water.

Accomplishments that we're proud of

We are proud of the mechanism with the hand gestures and the whole experience with water manipulation. Also our shader is another think that we're proud of

What we learned

How to create realistic looking custom water shader in graph editor, Also chain physics to give movement. Manipulating world objects with our hand gestures

What's next for The Waterbender

To intagrate other elements such as fire, air and earth. Furthermore, world can be improved in the future like game mechanics.

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