Our project was inspired by our interest in sustainability and initiatives such as garment rental services and the maker movement. We were inspired by social movements such as Fashion Revolution and fashion brands like Patagonia that encourage individuals to care for their clothing and mend them rather than dispose of them. We wanted to create a service that would help people to extend the life span of garments and enable them to develop an emotional connection with their clothes. We also wanted to find a way to encourage and support local designers and makers.
What it does
Fixable is an app that helps users connect with makers (designers, artisans, and seamsters) in local communities to mend, alter and re-design garments. The purpose of this platform is to: 1) reduce garment waste by extending the lifespan of clothing 2) create a strong community of like-minded individuals that value sustainability, slow fashion and making garments last.
How we built it
To create the app prototype, we used Figma; the images used were from screen shots taken from Google Maps and YouTube and from personal images of mending and design projects. We used Adobe Illustrator to create the brand logos, and Canva to create the Instagram post and story.
Challenges we ran into
None of our team members have extensive knowledge about app development, so we were worried we wouldn’t be able to create a prototype to demonstrate our project. To solve this challenge, we learned how to use Figma, which allowed us to develop visuals to illustrate what our app would look like.
Accomplishments that we're proud of
We are very proud of the general outcome of our project and of how we were able to utilize every team member’s skills to efficiently develop our ideas. We worked really well as a team and kept contributing and collaborating efficiently from beginning to end. Together, we were able to accomplish a very interesting and consistent project, even though we didn’t know each other and came from different backgrounds.
What we learned
Through this experience, we learned new technical skills such as how to use Figma to create the prototype for our app. We also learned a lot about teamwork and collaboration. We quickly realized the importance of having collaborators on a team with different backgrounds, skills and personalities. Alone, we never could have accomplished such a complex and interesting project in such a short period of time.
What's next for Team 07 - Fixable
With luck, our project sparks the interest of the judges and we can take our idea further. In any case, we will definitely stay in touch, and hopefully we can find a way to meet in person someday!