Inspiration

A love for Apple iOS frameworks and an interest in developing new experiences.

What it does

Allows user to tap on an album, and music from the album will play.

How I built it

I developed the app using Xcode 9 and Swift 4. Using Apple's ARKit, many transforms were used for placing 3D objects in space.

Challenges I ran into

It was especially difficult to understand the ARKit API well enough to locate a given album among a hierarchy of SceneNodes (which make up a user's view).

Accomplishments that I'm proud of

Developing a minimum viable product.

What I learned

I gained invaluable experience working with augmented reality for iOS.

What's next for TapTune

Adding Spotify authentication. Bringing more depth to experience. Creating additional AR displays.

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