As this is our first hackathon, the goal for our team was to learn as much as possible in the time we had, so we spoke with each other, and decided that creating a game would satisfy the back-end interests of some of us, and the front-end interests of the others.

What it does

It's a game.
You make it through the game, and if you have a positive score, you win, otherwise, you lose.

How we built it


Challenges we ran into

Time, but this is to be expected
Some file sharing functionality was blocked on the computer of one of our designers

Accomplishments that we're proud of

All the art (except one file) was made completely by hand.
The code base is extremely flexible; i.e. there is a lot of potential material

What we learned

How to use GitHub
Copy/ paste can cause lots of problems

What's next for Lorem Ipsum

With more time would naturally come more levels, better collisions, and some animations. As this is our first hackathon, there was some pacing issues on the personnel side of things as well. Also, a wrapper written in C++ was originally in the plan, but due to time that was scrapped. And a better name would be appreciated as well.
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