Inspiration

We were inspired by cellular automata simulations like the game of life and powder sandboxes.

What it does

Our program in its current state can render a window and propagate smoke

How we built it

We used C as our language of choice and used the SDL framework for our renderer. We also chose to not use AI in our code.

Challenges we ran into

We made the decision to forego the use of AI in making our project

Accomplishments that we're proud of

We are proud of how far along our project came without the use of AI

What we learned

We learned how to use C build systems like make and C frameworks like SDL

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