Inspiration
We were inspired by cellular automata simulations like the game of life and powder sandboxes.
What it does
Our program in its current state can render a window and propagate smoke
How we built it
We used C as our language of choice and used the SDL framework for our renderer. We also chose to not use AI in our code.
Challenges we ran into
We made the decision to forego the use of AI in making our project
Accomplishments that we're proud of
We are proud of how far along our project came without the use of AI
What we learned
We learned how to use C build systems like make and C frameworks like SDL