Timothi Ellim posted an update — Mar 14, 2018 03:11 PM EDT Completed full UI implementation. Adjusted Gameplay values, especially playarea height. Reverted to cubes (from spheres) after player testing as testers found it easier to hit cubes. Added post-processing effects Log in or sign up for Devpost to join the conversation.
Timothi Ellim posted an update — Mar 14, 2018 03:11 PM EDT Completed full UI implementation. Adjusted Gameplay values, especially playarea height. Reverted to cubes (from spheres) after player testing as testers found it easier to hit cubes. Added post-processing effects Log in or sign up for Devpost to join the conversation.
Log in or sign up for Devpost to join the conversation.