Who cares if one more light goes out in the sky of a million stars?
It flickers, flickers
Who cares when someone's time runs out if a moment is all we are?
Or quicker, quicker
Who cares if one more light goes out?
Well, I do
One More Light, Linkin Park

Dedicated to those friends we weren't able to help.

What it does

Collect falling stars to help light up your friend who is struggling.

How we built it

With much love and patience and a little bit of boba. We used a C++ code base with SDL to display the graphics and Corel Painter to create the graphics.

Challenges we ran into

Some aspects like the progress bar required a workaround, as we were not able to find an appropriate scaling function in the SDL library. Animating the final sequence was also challenging - we partially died.

Accomplishments that we're proud of

We have a working game! The graphics are original and set the tone of the game.

What we learned

The kind of efficient and constructive communication between artist and developer.

What's next for One More Light

Potentially allowing the user to select which player they want to play as. Adding bigger stars to make it more of a challenge to catch them all. Adding levels that the user can select from. Adding a small start menu and intro sequence.

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