Students and professionals cannot travel for face-to-face indispensable live experiences (visits, lab activities, demo projects, hands-on activities, practical sessions…). Existing online classes are limited and boring because they are just a recording of a traditional lecture. Existing online systems that are more than video-conference tools are big, complex and expensive.
What it does
Turns existing online education tools into the closest to reality ones, allowing, in consequence: • Have the feeling “to be there” • Be able to interact live • Experience (active as opposite of passive) • Being portable
How I built it
Using: • 3D view & virtual reality (glasses, projectors, screens …) • 360º video • Live (in & outdoor) connections • Live interactions
Challenges I ran into
We need team mates with skills in software, augmented reality, games, image/broadcast…
Accomplishments that I'm proud of
Succesfully create a 7 days intensive online course with a great variety of activities (workshops, coaching sessions, team working, ...) with active participation and with a final online competition with a jury.
What I learned
Online will be mandatory in the future and there is a lack of real immersive activities, using existing mature technologies, that make it as real as possible and engaging.
What's next for Immersive learning
Complete the team with the required skills and team mates in order to design the solution, test it and validated with potential users and clients.