Before the deadline, I gave Codex one final challenge: stop acting like a repository agent and try using Forgie as a creator.
Starting from a blank game, it read Forgie’s public capability guide, designed a small game called Moon Orchard Relay, generated five original sprites, imported them through the normal Assets workflow, and assembled a Player, solid ground, three collect-once pears, Score, a win condition, and Restart.
The first elevated route did not work reliably. Instead of hiding that, the agent changed the level design, moved the required pears onto a reachable ground route, exported the game again, and replayed the exact standalone build at two phone sizes.
This was Document-Assisted creator evidence, not one-shot game generation and not a live GPT request. That distinction matters—but so does the result: Forgie produced a real, playable web game outside its prepared tutorial.
This is a recap of work completed and linked in the final project before the submission deadline.
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