The past few sessions were all about turning Find Me from a solo detective game into a competitive multiplayer experience. What shipped:
- Play with Friends — Shareable challenge links. Anyone with a link plays the same deterministic case. Two-phase game loop with inline leaderboard showing everyone's scores.
- Daily Challenge — Single daily case with a streak system. Compete against the global daily leaderboard.
- Relative Performance — After every challenge, you see exactly who you beat and who beat you, with distance differences in km.
- Rematch System — "New Round (Can you beat them?)" button generates a fresh seed and opens the share sheet — instant replay loop with the same opponents.
- Results Screen Redesign — Shareable result cards rendered as PNG via html2canvas. Dark theme, bold score/rank/comparison display. Share directly to WhatsApp, Instagram, or save as image.
- Social Proof — Plays count on every challenge ("7 players joined this challenge").
- Scoring Polish — Tiebreaker sorting (score → distance → time). Edge cases handled for 0, 1, 2 players.
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