Inspiration
After working in many group projects with different team members, me and my teammate faced some overlapping issues, there were time when our teammates used to ditch the projects or were non-serious for it. We found it difficult to work with remote teams because of lack of authenticity and transparency in the process. After a heavy User Research, we came up on a conclusion that we need a reward and punish system for people to me responsible and credible for the work they, It's not your same team management workspace. Now college students can join teams based on their skillset and credibility without taking stress of their teammates.
What it does
The prototype we made is a complete collaboration tool, It does it all from collaboration to communication and scheduling to notification. We are their in every stage or your project. CollabCube maintains a record of your projects, credits and responsibility, which increases your chance of visibility on our platform and lets you enjoy easy team building. Join the teams that require your skills and create the innovation for future.
We believe that unity does it all.
How we built it
We asked our users what they wanted because we are building for them and certainly did our part of brainstorming, research and took guidance of each other. Our team was complementary with logics and design. First of all we created the Userflow map UserJourney then we moved on to Wireframe, we created a prototype which was a mess, but we continued with our work and then made the UI, style guides as well as the prototype again. It was a journey of ups and downs.
Challenges we ran into
We were unsure of how to implement the credibility so that it impacts the user in a positive way, Because if the credits are lost, there's a chance that user loses its motivation to use our platform, as a result ruining the user experience with out platform.
Accomplishments that we're proud of
We are really happy and proud that we could build this prototype successfully and it is actually very close to our expectations. We are proud of the amount of work we achieved in such short span of time and that's the beauty of it. Really thankful to dualhacks for this opportunity.
What we learned
Personally I learned Figma in a better a way. We learned how to make style guides as well as prototype making and color theory. We were overwhelmed by the amount of resources and the task to be done but were grateful that we did it. This events are best were to learn so much in least possible time.
What's next for CollabCube
Collabcube will move from design stage to coding stage. We actually wanna build this product and take note of how users use our platform.
Built With
- adobe-illustrator
- figma
- miro
- photoshop
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