## Inspiration We wanted to make something interactive and thought that a game would be perfect

What it does

It is a relaxing game where you buy buildings to keep the community happy so you can make money

How we built it

We used Unity - which used the languages, C# UXML and USS.

Challenges we ran into

We encountered a lot of bugs during the coding process. It also took a long time to both design each asset of the game and code it in the same day.

Accomplishments that we're proud of

We are very proud that we designed all the pixel assets by ourselves

What we learned

We learned how much time and effort goes into designing and coding games. We now understand why that game update we've wanted or GTA VI can take so long to develop.

What's next for Build A City

We will fix all the bugs and then add more assets, and more slots

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