Table 3
Inspiration
The 1990's arcade game, Windjammers.
What it does
Our project is a recreation of this classic game which we hold dearly.
How we built it
With blood sweat tears and C++. Along with SDL.
Challenges we ran into
Learning GIt was problematic, and the lack of Internet contributed to the compilcations. Also the fact that none of us are artists.
Accomplishments that we're proud of
Our friends enjoyed the game far more than we could have hoped for.
What we learned
Git.
What's next for Breeze Bruisers
We plan to add more polish to by improving the art and more functionality.
Notable quotes
"It's a game"
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