What it does
How I built it
mocap data -> blender -> alot of frustration -> retargeting -> meshing -> unity ->...
Challenges I ran into
The biggest difficulty so far is retargeting mocap data to specific 3D characters
Accomplishments that I'm proud of
All the games that I've created
What I learned
Games is a lot of work. It would be nice to have more help
What's next for Break Dance
More gamelike behavior. Sync it up.