The project is about augmenting real life objects with videos, videos in videos, video overlaying and so on..... to create social, interactive, collaborative and engaging platforms that allows children to interact with the videos.
The platforms will be immersive, engaging that augment contents sharing among peers.
It will allow inclusive learning and shareable communications. For example in classroom enironment, Lecturer could use it to enhance delivery of video content among disable and able peers.
It could be used to treat autsim or aid early learning youth
The sotfware and the canera devices should be able to sense their environment, recognise users, store and load preferences, personal setting, etc... It should remabered last play mode, pause, play and save settings for each engaged users.
Multi-party videos superimpostion with user capture input in realtime, in-game, in-conference or in-entertainment among parties.
Application areas: Schools, Colleges, Homes, Amusement park, social network, playground, nursery and so on......

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