Sotware Engineering, University of Waterloo
My hard-to-play Hangman clone in Unity 3D.
Derivative of Tic-Tac-Toe in 3D with 36 spaces, win by 6 in row, column, or diagonal!.
Small shooting game as a pilot project for some kind of project I want to try to build for the Nintendo Wii U.
The Windows version of a rough game called GI Jam 2015 Pong, built entirely on Unity 5 and programmed with C#.
No elevator pitch available