Inspiration

We were inspired by the trials of 2020: a pandemic, protests, economic recession, and the like.

What it does

Our game is a series of small mini-games presented in quick succession that reflect some major events of the year.

How we built it

The game is built using the Unity Editor and C#. Some of us used Visual Studio.

Challenges we ran into

Because of the nature of Unity projects, we ran into many issues merging our changes together. Also, for some of us. it was our first time doing game development, so we had to support each other and push through the learning curve.

Accomplishments that we're proud of

  • We learned how to use Unity

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