Inspiration
RPG games can be boring even when it is multiplayer, with the Agora unity SDK games can have fun in a highly interactive manner.
What it does
When players enter the game they either create a room or join another room and play with other players with voice interaction.
How we built it
Zlatan is a a multiplayer game that was built with unity game engine using the C# language. Zlatan uses the Agora voice SDK for voice interaction and Photon Pun2 as the transport layer
Challenges we ran into
This is the first time we are building a PC game and we knew about this the challenge in just a week before the deadline. It was very intense for us.
Accomplishments that we're proud of
We’ve built our first multiplayer PC game that ensures maximum interaction
What we learned
We’ve learnt how to incorporate voice interactions to games
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