Inspiration: a gamer at heart, picked up the idea from a colleague to create a pvp arena in open engine Core.

What it does: Zitec office based map for a death match game pvp arena

How I built it: using Core engine, on Unreal engine

Challenges I ran into: how to use Core. Since today I haven't heard of this engine and how to work with it.

Accomplishments that I'm proud of: creating a small death match arena, I tried to use company office floor plans

What I learned: how to use Core, in a small portion. How to add traps, modify landscape.

What's next for Z-PVP: in case the game has a catch, we should improve it, add more guns, more maps.

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