Inspiration
Mope.io
What it does
Simulates a environment and what happens if it goes out of control
How we built it
A game with eating mechanics and population control features
Challenges we ran into
Merge conflicts, learning how use Godot
Accomplishments that we're proud of
We have something made in Godot
What we learned
Version control is highly important
What's next for Animal Kingdom
Adding smarter bots, abilities, and map functionality
Built With
- godot