Inspiration

Mope.io

What it does

Simulates a environment and what happens if it goes out of control

How we built it

A game with eating mechanics and population control features

Challenges we ran into

Merge conflicts, learning how use Godot

Accomplishments that we're proud of

We have something made in Godot

What we learned

Version control is highly important

What's next for Animal Kingdom

Adding smarter bots, abilities, and map functionality

Built With

  • godot
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Submission history