XRTK developer update 27th April 2020
It's been a mad few weeks, hence the polite silence (that and Oculus Destroyed my main rig with their beta. Note to self, ALWAYS do a full backup and add multiple System Restore points with "driver" updates)
But we've had huge major developments and renewed focus these past few weeks, so let's dive right in
nReal is the latest partner to work with the XRTK
It's almost a monthly event when we either reach out to a new XRTK partner or they contact us and this month is no different.

Following on from our partnership with Lenovo, we reached out to nReal to talk about adding their platform for integration with XRTK. They were so excited they rushed our team a preview developer kit while the one we ordered is on its way.
Stay tuned for more news on that front
0.2.0 Preview packages available
We had hoped to get the 0.2 release out in the wild by now, but the team were overwhelmed with requests for 2019.3 and a bunch of other tasks, so we have taken the executive decision to also upgrade to Unity 2019.3 for the next release.

But not wanting to keep everyone waiting, we have also upgraded our CU/CD pipeline to also push out XRTK Preview releases. Now when you open the package manager you will see our stable 0.1 releases alongside the preview packages.
** A word of caution, the previews are prone to breaking as they are effectively daily builds of our development branches (sometimes multiple in a day), so bear with us should you wish to see the previews of what's coming. But thanks to the UPM packaging, you can easily switch between versions as often as you like without affecting your project.
0.2.0 Stabilisation
Apart from the 2019.3 upgrade, there are a ton of core features built already in the 0.2 development stream and we're hard at work hammering the heck out of it, but we could always use a little extra help.
If you are up for the challenge, why not try a little test with the 0.2 preview packages and if you find issues/warnings or even just want to ask a question, then drop it into the XRTK Github.
This is that big push on the cure framework features we want to get nailed down before jumping headlong into the SDK features everyone keeps asking for, so if you can, just lend us a hand :D
Stay tuned for more news
Phew, that is enough rest, time to get back to the code and testing. Well, once I've finished rebuilding my blinking PC that is :D

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