posted an update

XRTK developer update 9th Feb 2020

We skipped a week as there really wasn't much news, family, daily lives and a certain pesky bug seemed to interfere with everything, and not the coding variety for once

Windows Mixed Reality Platform updated

There are some bugs we can get rid of, such as an artefact of the recent SDK changes that snuck around the goal post without their dependencies being released. At this stage of the framework, this really helps to lock down our build processes to ensure smooth operation.

The XRTK has an extensive CI/CD pipeline with lots of tests and any areas we can improve are being updated constantly. This ensures that when we move to a more beta phase we will have all the checks we need to keep the fires burning.

As we also utilise Unity's UPM implementation, it means you can hop forward and back as you wish with no effect on your project (and no pesky file overwrites of the unitypackage days of old)

Pre-Release alert

There will be a new core release coming very soon, we're just finalising some key changes we want to get in for this release, which will include:

  • Refactored configuration profiles - Should not affect your existing projects as it's all backwards compatible. This just makes the system more maintainable and paves the way for its UI refresh
  • Improved configuration validation - each platform will not manage it's own configuration correctly and inform you of any changes/dependencies you need. Better than the "every platform at once" current default which caused some corruption if you didn't have a platform installed (a unity thing)
  • New scene helper scripts to get you running quicker, specifically one for just setting up the ground in the proper way. I have to do this 100's of times during testing so I've been using it A LOT :S
  • A few additional extensions, for when things just don't stretch enough.

There will be more, so keep an eye out for the release.

Sadly, can't promise hands in this next release as some of the team decided to get on a plane instead. But you can still check out the current status in the relevant "Hands branches" in all the repos. It does work, honest :D

All our meetings/events be cancelled

Sadly due to that little thing spreading around, most (if not all) events are getting cancelled/reschedule (including some of my trips to the US), but fear not, this is where technology, more specifically Mixed Reality is jumping into the fray.

Here are some to keep an eye out for and jump in (if you're awake): Times are in GMT so adjust your clocks accordingly

Most of these groups have their own discord and chat channels to keep you connected too (just beware of Discord meltdown)

That's a wrap

Enough for this week and hopefully that makes up for last week too. Fingers crossed I should have some major news for next week (if I can just find the time :P)

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