What it does: A text-based game that simulates different irrational fears to allow people to face their fears and receive more exposure to their various phobias.
How we built it: We programmed out the game using Replit and we built our website using EditorX.
Challenges we ran into: Some challenges we can into are our programming and creating an organized website.
Accomplishments that we're proud of: We are proud of being able to utilize sound and have various Phobias for our users to choose from.
What we learned: We learned more about how to deliver an idea in Python and build a website.
What's next for XPhobia: We plan to add a visual option for our users to have a more immersive experience and implement more phobias.
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