We learned from legendary VR creators that VR/AR/XR projects need to ask the question: Does this need to be in VR/AR/XR? We chose a project that is perfectly suited for Magic Leap. It uses spatial awareness and crates a truly transcendental experience based on the user's spatial presence.

What it does

It augments the real world with transcendent imagery, effects and audio interfaces. The five minute experience takes the user through multiple stages of the of one of the most profound texts of

How I built it

Xadelic is prototyped in Unity® and makes use of the Lumen SDK. It's composed of custom shaders that interplay with the physical.

Challenges I ran into

Accomplishments that I'm proud of

What I learned

What's next for Xadelic

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