Inspiration
When I was very young, I aspired to be a game designer. I knew I wanted to make games and knew that programming was involved, but seeing its syntax at the time overwhelmed me. Knowing what I know now, I feel that programming isn't as intimidating. I view programming as a thought process; adapting our thought to algorithmic problems. I wanted to bridge two of my passions: video games and programming into something that would have given a younger me the inspiration learn and create that I have now.
What it does
Write the Script is a puzzle game that does not use controls. Instead, the player writes a script that their player character follows. In essence, the user is given the power to solve and visualize their programmatic problems.
How we built it
Write the Script was built entirely in Godot. The sprites were made in Aseprite.
Challenges we ran into
The hardest part was getting the logic for the code compiler to work as it involved complex syntax parsing as well as the use of state machines.
What's next for Write the Script
I would like to add an editor so that creating puzzles is easier and more accessible for players. As well, I want to incorporate more object oriented puzzles into the game.
Built With
- aseprite
- godot
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