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I designed and implemented WorldForge AI, an AI-driven simulation co-creator that builds entire narrative worlds from a single prompt. My main contribution was developing the deterministic world-generation engine, the Python CLI, and integrating it with OBS Studio and Squawk Text-to-Speech for automated narration.

I built a modular simulation pipeline that converts natural-language prompts into biome data, NPCs, and resource curves while maintaining lore coherence through a JSON knowledge graph. A custom consistency-scoring system (S = λₗL + λgG + λtT) measures how well generated lore aligns with geography and tone.

I also scripted the full OBS demo, enabling hands-free playback with timed TTS narration. Beyond coding, I wrote documentation, demo scripts, and presentation materials connecting GenAI world-building with explainable, reproducible storytelling.

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