Inspiration
Big fan of Mario Kart, driving is one of the biggest problems to solve which I think a world model can help
What it does
Tests driving in different environments, a smaller car driving through buildings with lessons that can generalize hopefully
How we built it
Claude run MK64 project, Devin made assets, Claude interacted with Unreal
Challenges we ran into
Time in a hacktahon and single use GPU, I could have used more but the project felt manageable with my hardware
Accomplishments that we're proud of
A working demo
What we learned
Need to clearer define problem and why we are unique
What's next for World Model Pro Max
Finish Mario Kart see what is needed to scale to more modern games share the learning
Built With
- c++
- chatgpt
- claude
- devin
- python
- unreal-engine
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