My teammates and I all really liked the idea of motion capture technology, so when we saw the Kinect we decided it would be a great way to test the field. While we were joking around about one of our teammates being unable to do a pushup, we realized that we could easily measure kinetic data of various body parts and relay feedback to users about the quality of various exercises. Our next step was to find a way to make using the device entertaining - so we came up with a game, inspired by Dance Dance Revolution, which scores and rates players based on the quality of their exercise. We believe that users of all ages who look for feedback on their exercise data will find this very useful, and those who were not so keen on the idea may look favorably upon the activity as a form of entertainment.
Some key features we are proud of: -Code that makes it easy to implement new exercises, simply decide on which joints you wish to use and create a scoring system of your own. -The ability to play timed mode - which measures how many points you can get in a set amount of time, and scored mode - which works like the combo system in DDR and allows players to play as long as they can as long as they maintain decent form -Up to 6 player head to head mode -Azure cloud data storage and API implementation that allows us to collect data from users. While we currently are using hardcoded measurements to quantify form, we would potentially be able to use machine learning and a large data pool to get a more rigorous standard. <- NOT FULLY IMPLEMENTED
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