-
-
Work Capy app icon (1024x1024)
-
Pick a length and start - the timer runs on real wall time, so closing the app can't cheat it
-
One warning. Leave again and the session is forfeit - and no ad or purchase can buy it back
-
Session complete - every ad is opt-in rewarded, offered when you already want something
A focus timer with a capybara who is sitting in a hot spring on your time
Start a session and put the phone down. Open something else mid-session and you get one warning. Do it again and Capy climbs out of the bath — the session is forfeit and pays nothing. That's the deal, and it's the whole reason it works.
At a glance
- Live on both stores: App Store · Google Play · work.chinesepowered.com
- Price: the timer is free, forever. Six profession themes at $3.99 each — one-time, no subscription — and every one can also be earned with 15 to 220 hours of real focus. The Capy Pass (no ads, double coins, Pass-only items) is $9.99 once; every profession at once is $14.99; Everything — all six and the Pass — is $19.99. Two coin packs, $0.99 and $2.99. That is 1.0.4, on Google Play now; the App Store still serves 1.0.3, where five themes are $9.99 each and each carries the Pass, until review clears.
- RevenueCat powers every purchase: seven entitlements (one per profession, plus the Capy Pass), two Offerings so the 1.0.3 and 1.0.4 catalogues are both honoured, restore and cross-device sync, store-sourced prices, a remote sale flag in Offering metadata, and ad revenue filed in the same ledger as purchases.
- RevenueCat Ads powers exactly two rewarded placements, both opt-in. No banners. No interstitials. Nothing on the session screen.
Something to lose
A timer with no consequences is a stopwatch. Every focus app on the store will happily let you sit in Instagram while the clock runs, then congratulate you at the end. Work Capy won't.
Leaving twice ends the run: no coins, and the minutes don't count. But nothing else is taken — your streak, your coins and everything you've unlocked stay put. One mistake costs one session, not your week.
And there is no way to buy your way out. No ad, no purchase, no premium tier restores a forfeited session. It is the highest-intent moment in the app, and the one thing we refuse to sell. A commitment mechanic with a paid escape hatch is a slot machine.
The rule punishes sneaking off, not stopping. Pausing is free, a notification peek under five seconds is ignored, and locking the phone is never leaving. Gentle mode turns the stakes off in one switch, for anyone the mechanic hurts rather than helps.
He lives off your focus
Hours you actually put in heat his bath: steam, a floating yuzu, a bird who decides this is the spot, eventually a whole scene. He is not proud of you; he is just very comfortable.
A timer that tells the truth. It runs on wall time, so locking, force-quitting or rebooting never loses a minute and never sneaks you extra. Reopen and you land back in the running session.
Desk mode keeps the screen awake and dims everything down, so the phone becomes an ambient desk object instead of a thing you pick up.
Capy Coins and the Den. Every finished session pays coins. Spend them on hats, sunglasses, outfit recolours and scenes that re-skin the whole app: hot spring, golden hour, night soak, a rainy window.
Stats you can argue with. A seven-day chart, streaks, clean-run counts, and a record of what you got done — including the sessions you lost.
No sound, no account, no sign-up. Your history stays on your phone, and it works offline.
Why the monetization is worth a look
Six profession themes — student, programmer, designer, doctor, marketer and, regrettably, vibecoder. Each re-skins the entire app: Capy's outfit, the scene behind every screen, and the name he goes by. Most people want exactly one, the one they are, so each is its own $3.99 purchase; all six together are $14.99.
Every profession can be earned for free. Fifteen hours of real focus unlocks Student and 220 unlocks Vibecoder, and the progress bar sits beside the price the whole time — "16h more of focus, or buy it now." The thing being sold is time saved, and the honest version of that offer shows the free path next to the paid one.
The Capy Pass is the one thing that is only ever bought. $9.99 once: no ads, double coins on every session, and the Pass-only hats and scenes. Everything — all six professions and the Pass — is $19.99, and it only takes the top card of the shop while it is actually the cheaper route there (no Pass yet, three or more professions still locked); once most of the wardrobe is earned, the shop points at the Pass plus the rest instead.
We changed this model in 1.0.4, and the entry should say so. 1.0.3 — still what the App Store serves until review clears — sold five themes at $9.99, each carrying the Pass, and no Pass on its own: one purchase decision, above the impulse line. It had a hole. Every theme can be earned free, so the person who put in the hours had nothing left to buy — and they are exactly the heavy user who wants no ads and double coins. 1.0.4 separates the two: the cosmetic is the cheap thing with a free path drawn beside it, and the Pass is the thing with no free path, buyable at any time, including after you have earned every profession the slow way. Everyone who bought a $9.99 theme keeps the theme and the Pass forever; RevenueCat's capy_pass entitlement is attached to the old SKUs as well as the new.
The Pass pitch appears on every third completed session, never after a forfeit. Prices come from the store, never from the code. And the one thing a user would most want to buy — undoing a forfeit — is still not for sale.
Ads that can't interrupt you
Every ad is a rewarded video the user asks for, at a moment they already want something: Double the coins on the payout sheet after a session that earned some, and Watch one, get 40 coins in the Den when they're short for a specific hat, up to five times a day. Nothing is gated behind an ad, and the Capy Pass removes both placements entirely — bought on its own, inside Everything, or carried over from a 1.0.3 theme. A $3.99 profession is cosmetic and does not remove ads.
Ads pay coins, and coins buy the same hats, outfit recolours and scenes a coin-pack buyer gets — so the ad watcher and the buyer are the same person at different prices. RevenueCat's ad tracker files AdMob's impression-level revenue beside the purchases, so both halves land in one ledger.
For judges: seeing premium
The shop is the paywall: Den tab → "Professions and the Capy Pass", Settings → "See the store", or the pitch on any third completion sheet. The promo code in the submission's promo-code field is a Google Play code for Programmer Capy ($3.99), Android only. Redeem it in the Play Store app, then in Work Capy: Den → "Professions and the Capy Pass" → scroll to the bottom → "Restore purchases", and the whole app re-skins — his outfit, the scene behind every screen and the name he goes by. The Capy Pass ($9.99) is a separate purchase: no ads, double coins, the Pass-only items. Every profession also shows its free path beside the price, 15 hours for Student up to 220 for Vibecoder. The demo video also buys one on camera.
Built With
- admob
- expo-notifications
- expo-router
- expo.io
- react-native
- react-native-reanimated
- react-native-svg
- revenuecat
- typescript
Log in or sign up for Devpost to join the conversation.