We wanted to turn a simple word scramble into something more exciting, skill-based, and fun using AI and gamification.

What it does

WordWeaver challenges players to unscramble words under a 1-minute timer. An AI rates word difficulty, XP unlocks levels, and players earn power-ups to boost their run.

How we built it

We built the game logic in JavaScript/TypeScript, used AI for difficulty evaluation, and Datamuse as a dictionary for answer validation.

Challenges

Balancing difficulty so it feels fair and fast-paced, while keeping progression fun.

Accomplishments

AI-driven difficulty system

XP levels + power-ups

Fast-paced scramble gameplay

What we learned

Gamification and AI can make even simple games way more engaging.

What’s next

Multiplayer, leaderboards, more power-ups, and a full web/mobile release.

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