Inspiration

We were inspired by other mobile word games and decided to branch off with a medieval twist.

What it does

Our project allows a user to try their hand at defeating multiple bosses through a fun, fast-paced word guessing challenge. The game gives the user 1 minute and 7 hearts to guess the word and defeat the monster each level. The program displays each level, the monster they are fighting, how many hearts they have, the amount of time left, the number of letters in the word, and the letters that have already been guessed.

How we built it

We used Google Gemini to come up with the basis of our project. We then used that to further expand and redefine the stylistic and functional features such as the formatting and the how much words and monsters there were. We worked on the program through Visual Studio Code using C++.

Challenges we ran into

The main challenge we ran into was implementing a UI for the program. We were not able to fully debug and finish the UI component by the end of the time limit leaving our project with a very simple but clean and precise display. Some other small challenges we faced involved setting up the project spaces, files, and version control for the project.

Accomplishments that we're proud of

We are proud to have a working project that runs. We are glad that the main basic idea and logic of the program was able to be completed. We were also proud of how much effort and teamwork was put in to finishing our first hackathon.

What we learned

Throughout the weekend, we were able to meet a lot of new people and talk about a lot of different projects. We were able to be inspired by some different ideas and learn new technologies and processes of making projects. We definitely learned more about C++, VSCode, and the designing process before making a program.

What's next for WordCrusader

The next main goal would be getting the UI fully implemented and functioning. We thought about character and world design that we would love to showcase one day. We were thinking of having each level contain a different word challenge such as unscrambling the word, a speed typing challenge, and a riddle level but were unable to implement it during this weekend. So, we would want to expand towards that in the future.

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