About the Project

Inspiration

I love solving word puzzles, and I’ve been playing games like this with my brother and cousin every day for a while now. It’s fun, keeps our brains active, and helps us stay connected even when we’re apart. That experience inspired me to create Daily Mix.

What I Learned

  • Designing puzzles that are both challenging and fair
  • Balancing game difficulty so it feels rewarding, not frustrating
  • Writing clear instructions and thinking about user experience

How I Built It

The game was built as a word puzzle app where players must group 16 words into 4 categories. I focused on simple design and intuitive interactions:

  1. Generate a grid of 16 words
  2. Let players select words and submit guesses
  3. Provide feedback with hints and limited lives

Challenges

  • Coming up with word sets that are fun but not too obvious
  • Preventing ambiguity when words could fit multiple categories
  • Balancing the “red herrings” to keep the game tricky but fair

There are 1,820 possible groups of 4, but only 4 correct ones — which makes the puzzle challenging and fun!

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