Inspiration
The First Legend of Zelda Game, Binding of Isaac
What it does
Give the player a fun challenge.
How I built it
Random number generators on enemy positions and if they were going to be there.
Challenges I ran into
Pretty much everything did not work at some point.
Accomplishments that I'm proud of
It took me less than 24 hours.
What I learned
I could do this much in 24 hours.
What's next for Woods
Probably transfer over the idea to unity and create something there
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