Inspiration

The First Legend of Zelda Game, Binding of Isaac

What it does

Give the player a fun challenge.

How I built it

Random number generators on enemy positions and if they were going to be there.

Challenges I ran into

Pretty much everything did not work at some point.

Accomplishments that I'm proud of

It took me less than 24 hours.

What I learned

I could do this much in 24 hours.

What's next for Woods

Probably transfer over the idea to unity and create something there

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