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Home Screen- Theme 1 (Mechanical Engineering)
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Computer Science Card- Theme 2
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Home Screen- Theme 2 (Computer Science)
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Home Screen- Theme 3 (Chemical Engineering)
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Help Screen- Theme 3 (Chemical Engineering)
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Astronomy Theme Card- Theme 4
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Home Screen- Theme 4 (Astronomy)
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Trivia Question Screen- Theme 4 (Astronomy)
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Card Screen- with Theme 2 (CompSci) applied
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Correct Screen- with Theme 1 (Mechanical Engineering) applied
"I would offer this advice to any young woman inspired by the possibility of discovery and innovation: Do not let others define who you are. Define yourself. Do not be limited by what others expect of you but reach confidently for the stars." -Dr. Shirley Anne Jackson
Marie Curie. Rosalind Franklin. Mae Jemison. Chien-Shiung Wu. Elizabeth Blackwell.
These are just a few examples of female trailblazers, scientists of math and medicine. The problem is people today are deprived of both scientific history and female history in and outside of the classroom.
This brings out a lack of appreciation and recognition of the research that has been conducted in the past. It also prevents girls from knowing of their true history and influence in science.
Our app is meant to educate and inspire, while being enjoyable for our users.
What it Does: Our app is a trivia game app based around historical women scientists. Upon opening the app, users click play to immediately begin answering trivia questions. Sounds signal if a user gets a question wrong or right. Once a user has answered 10 questions correctly, they unlock a themed card, based around what the next set of 10 questions will be.
Prior to answering any questions, users already have one card---Mechanical Engineering---unlocked. The game and background are Mechanical Engineering themed, and they answer ten questions based around women scientists who were mechanical engineers. After answering those ten correctly, users can navigate to the card screen to view their next unlocked card, Computer Science. The following 10 questions will be based around women scientists who were computer scientists. The cards that are unlocked are users' theme options. At any time, they can navigate to their card page, click on an unlocked card of their choice, and change the app theme, which modifies the background, as well as the appearance of other features.
How We Built It: We utilized Code.org's App Lab to create the app, making use of the program's list and function features. The UI designs were created in Canva, and we imported them into the program and applied them to the different screens.
Challenges: The most significant challenge that our team faced during the app development process was figuring out how to fix the glitches in our code. To overcome our setback, we looked at independent research on YouTube and discussed ways we could improve the app or change the app together. It took many hours of revising the code to finally get the results that worked best.
Accomplishment We're Proud Of: This project induced long hours of hard work, making us even more proud of our final product. It has been touching and exciting to see other people play on the app, and see our vision come to fruition.
What We Learned: This project cultivated new learning for all our team members. We developed technical skills, growing better as coders and UI designers. But more significantly, we became better teammates, learning to collaborate on one of our first joint app projects. We learned how to incorporate everyone's opinions and unanimously agree on an app idea. We learned how to divide up tasks in order to maximize our skillsets and time constraint. Finally, we learned to constantly support as well as hold each other accountable, so that the app was finished in a timely manner, combining everyone's creative methods.
What's next for Women Scientist Trivia Mania: Although we are extremely proud of our app---its usefulness, functionality, and visual appeal---we understand that more opportunities lie in the future. We want to add on to its features, adding Live Play and Learn operations. We aim to make it more accessible for all users, starting with a text-to-speech feature for the visually impaired. Additionally, we foresee it being commercialized for the general population by bringing on historical sponsors, such as museums and history websites, so they can contribute information as well as advertise their exhibits. In the end, it will be a melting pot of new ideas and amazing historical facts. It will serve to inspire the next generation of women scientists.
Built With
- adobe
- applab
- camera
- canva
- code.org
- javascript
- lighting
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