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Welcome Message
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Instruction on how to control Flying Broomstick
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First encounter with monster
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Swine Flu Part 1
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Swine Flu Part 2
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Swine Flu Part 3
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Swine Flu Part 4: Avoid It!
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Swine Flu Part 4: Collect the cure potion!
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Avoid cannon!
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Run away from Ebola!
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Avoid another cannon!
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Run away from giant Swine Flu and collect the cure potion!
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Encounter Spanish Flu
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Avoid Spanish Flu and collect the cure potion!
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Spanish Flu symptoms
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Spanish Flu infections
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Encounter Zika virus
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Escaped from Zika virus
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Zika symptoms
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Avoid Ebola Part 1
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Avoid Ebola Part 2
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Collect Ebola's cure potion!
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Ebola Explanation Part 1
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Ebola Explanation Part 2
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Ebola Explanation Part 3
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Ebola Explaination Part 4
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Collect the rewards!
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Congratulation for getting out of the maze
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Use the flying broomstick to retrieve the spell book to unlock your house!!
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On the way~
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Unlocked!!
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Winning!!
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Inspiration
People need to learn about the several viruses/flu that have make big impacts on everyone's life.
What it does
The game is pointed towards educating the public about disease prevention, given the pandemic there is a lot of misinformation and misunderstanding as to what precautions need to be taken.
The enemies throughout the game are modeled after: Spanish Flu, Zika, Swine Flu and Ebola virus. The maze will have wizards collect potions and spell books to aid them in their journey to staying healthy. Failure to do so can result in wizards succumbing to the diseases and losing their magical abilities.
How we built it
Our group use Unity to design a 3D game in LEGO version with the help of LEGO Microgame. We also use Brick Link to design game objects (viruses, spell books, potions, house, Blahaj, flying broomstick).
Challenges we ran into
- When we built the maze first, it was difficult to put the game objects later because the wall was too high (to prevent players from jumping on the wall). We had to adjust and move the screen many times because the wall blocked our view, preventing us from editing the game objects and inserting the Brick Behaviour functions (platform/move/look at action, etc)
- We were so close to not being able to publish the game because of technical errors. We couldn’t get the project to build and run due to the incorrect path for the game file.
Accomplishments that we're proud of
- We are proud to create Blahaj as our counsellor throughout the game
- We are able to build, run and publish the game with the help of online resources
- The game allows the player to use the flying broomstick to go multi-direction (Front, Back, Left, Right)
- The game works!
What we learned
- Learn how to allow the player to go multi-direction instead of moving forward all the time
- Learn how to build more LEGO using online references and improvise it
- Learn how to use new Unity tool (scale tool) to design the maze
Brick Behaviour formula
- To animate the flying broomstick to go multi-direction, the formula consists 4 Input Triggers for 4 directions (Front, Back, Left, Right), 2 Rotate Actions (counterclockwise and clockwise which are -90 degree for Left and 90 degree for Right) and 2 Move Actions to move front and back. Overall, the formula means that if player wants to go left, the player has to press specific input key (L) to trigger the broomstick to rotate -90 degree to go left. If the player wants to go front, the player has to press key F. If the player wants to go right, the player has to press R for the broomstick to rotate 90 degree to go right.
What's next for Wizard Maze: Muggle Diseases
- Insert LEGO minifigures as enemies into the game such that not only the concrete game objects attack the player (viruses), minifigures can also fight each other
- Create more obstacles for the players to play in the air (since the player is a wizard) after the player exit the maze
References
- [https://www.history.com/topics/world-war-i/1918-flu-pandemic]
- [https://www.publichealthontario.ca/en/diseases-and-conditions/infectious-diseases/vector-borne-zoonotic-diseases/zika-virus]
- [https://www.who.int/news-room/fact-sheets/detail/ebola-virus-disease]
- [https://www.cdc.gov/flu/swineflu/variant.htm]



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