Inspiration

We were inspired by the classic Super Mario, along with the world of Winnie the Pooh. We wanted to combine the two simple, fun but challenging game with a familiar character to make the game more engaging.

##What it does The Winnie The Pooh game is a side-scrolling platformer where Pooh explores the different areas while jumping on enemies. The goal of the game is to reach the big honey pot and finish with 150 points within the time limit. If Pooh is touched by an enemy, he will lose one life out of three.

##How we built it We built the game using java, implementing simple core mechanics such as the players movement, gravity, jumping, and collision detection.

Challenges we ran into

Some challenges that we ran into were the animations for Pooh. In the beginning we had an orange ball as the character since it was difficult to find a sprite image for him to move. This took us a long time to make him be able to move both forward and backwards without having any choppy moments. Another challenge we faced that we fixed was a bug that was there previously in the game. We could not figure out a way for the randomizer of the platforms to stay at a specific distance between each other for the player to be able to jump. We spent a long time trying to figure out a way for the player to not be forced to lose.

##Accomplishments that we're proud of What was the most rewarding in the full game was to see the final product of our game, in my opinion it was really well made and really cool. In the beginning of this course, I had thought that it was impossible to make a game, thinking that it was going to be extremely difficult. I was correct that it was extremely difficult but I had not known that I would actually be able to do it.

What we learned

Through this project, we learned how to design and develop a functional game from scratch. We gained experience in problem-solving, debugging, and implementing game mechanics, as well as working through challenges as a team.

What's next for Winnie The Pooh Game

In the future, we hope to expand the game by adding more levels with creative and unique features. We also want to include power-ups, new obstacles, and more advanced gameplay elements to make the experience even more fun.

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