Inspiration

We love planes!

What it does

Turn based tactical ww2 dogfight simulation

How I built it

With Javascript and Phaser.js

Challenges I ran into

Learning Git Parabolic movement Core systems (shooting)

Accomplishments that I'm proud of

Cool visuals Moved on a curve

What I learned

A new language! How to make a game from scratch

What's next for Wingman

Fix the game and add more controllable ships for the player. Get the movement to feel better. More animations

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