Inspiration

Our inspiration was the symbol of pandas for the detriments of climate change.

What it does

It's a game where the goal is to keep a panda balanced.

How we built it

We used Unity in C# for development.

Challenges we ran into

Challenges included physics issues, working with Objects, and learning how to use Unity in 2D and 3D.

Accomplishments that we're proud of

We are proud of the bamboo physics because it moves exactly as we wanted it to using the mass of the panda and gravity to bend.

What we learned

We learned about how to use vectors and Objects in unity. We also figured out how to use 3rd dimension to our advantage.

What's next for Windy Trees Save the Panda Desktop Game

Next we'd love to add other levels with other animals and add wind for more randomness.

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