We wanted to create a user-friendly interface where users can experience art without stepping out of home.

What it does

Our web app “Wild Sculptor” allows users experience the art of sculpture by simply using their figures. We use VR and leap motion to give the best entertainment experience.

How we built it

We use the myo wrist band to locate user’s arm, and leap motion to track the movement of user’s hands. By using JavaScript and Three.js, we import the shape and hands and added graphics of sculpture. With the assistance of VR goggle, users are able to see the sculpture and shape the sculpture the way they want by hovering their hands above leap motion.

Challenges we ran into

Geometry Computation, including collision detection, mesh modification, etc. It is especially difficult to perform collision detection on non-convex polygon geometry. We are wrote raycaster simulator to determine where and how the hand collides with the object.

Accomplishments that we're proud of

We successfully built the hand model, and came up with an efficient algorithm that mimic they way sculpture is built.

What we learned


What's next for Wild Sculptor

Re-design the algorithm to make it more robust and can handle all kinds of transformation, and add more functions to make a complete tool box out of it.

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