We wanted to create a user-friendly interface where users can experience art without stepping out of home.
What it does
Our web app “Wild Sculptor” allows users experience the art of sculpture by simply using their figures. We use VR and leap motion to give the best entertainment experience.
How we built it
Challenges we ran into
Geometry Computation, including collision detection, mesh modification, etc. It is especially difficult to perform collision detection on non-convex polygon geometry. We are wrote raycaster simulator to determine where and how the hand collides with the object.
Accomplishments that we're proud of
We successfully built the hand model, and came up with an efficient algorithm that mimic they way sculpture is built.
What we learned
LIFE IS FUN.
What's next for Wild Sculptor
Re-design the algorithm to make it more robust and can handle all kinds of transformation, and add more functions to make a complete tool box out of it.