Not a normal tower defense

  • Wild Magic is a tower defense game where towers are placed in the path of the enemies.
  • Where chance generates different player dynamics through deck draws.
  • Where weapon synergy makes every match feel different.
  • Where your deck is deeply customizable.

Players can fight together, compete in events and trade cards.

Build your defense by drawing cards from your deck and deploying them onto the board. Each card represents a turret, and you can enhance them with different modifiers to customize their power and abilities. Position your turrets strategically to eliminate incoming enemies and protect your castle. Adapt your setup, optimize your builds, and survive wave after wave through smart placement and resourceful card management.

The inspiration came from within our game design team, during a process that included brainstorming gatherings, game jam prototyping, and playtesting sessions. The team concluded with a vibrant and innovative twist on the tower defense genre in mobile, serving as a proof of concept before we decided to move forward and start developing the game we’re publicly introducing now.

We learned how to build games with the Meta Horizon Editor, facing all the challenges that the newest technology brings along with its innovation, and built the game utilizing the latest features as Portrait mode, Noesis UI, and Popcorn VFX integrations. Our future plans include liveOps events, seasonal and daily/weekly/monthly, a bigger metagameplay, and a lot more content from new levels to new characters. Also, we’ll improve the engagement by analyzing the metrics and will be adding a cinematic intro soon, introducing players to the theme and story of Wild Magic for the first time ever. Please enjoy our announcement trailer for the story introduction to this new universe!

Built With

+ 26 more
Share this project:

Updates