What it does

Symphony of memories is a short unity game that plays through a tale of twelve days shared between a ghost and the cat that keeps her tied to her home.

How we built it

unity and a cumulative 1,297 milligrams of caffeine.

Challenges we ran into

Learning unity took the longest, second only to dealing with merge conflicts involved in using git to manage a unity project.

Accomplishments that we're proud of

The art, staying up all night, the music, the staff of energy drink cans, and the ability to complete a whole game in 24 hours.

What we learned

Don't use git for unity, and don't commit your scenes. just assets and scripts. Good god.

What's next for wichacks2018

neural nets.

Built With

  • c#
  • hlsl
  • shaderlab
Share this project: